Serving up the greatest hits of all things Star Wars, the follow-up to DICE's 2015 multiplayer-focused game presents a package that features a greater breadth of content, including an admirable single-player campaign. Despite the removal of the microtransactions, player progression is still largely tied to the randomized loot boxes--mitigating player agency and choice in multiplayer. It delivers the marvelous story of the universe’s Star Wars. The war that is taking place in the 30 years through the first order rise and between the Death Star II destruction. But there are gems to be found in the story: a companion named Shriv has a sarcastic wit that made him one of my favorite new game characters in a long time. But Battlefront 2’s campaign doesn’t really have much of a cohesive story to speak of in which for her to complete a believable arc. The second Battlefront adds new landscapes from the Star Wars universe, and a comprehensive single-player campaign to complement the multiplayer modes. The campaign in Battlefront 2 is unchanged since our original review, other than the addition of a new epilogue chapter, … [Editor’s Note: As we frequently disclose, Battlefront 2’s single-player campaign story was co-written by former IGN editor Mitch Dyer. This is especially frustrating when you invest so much time in the game--coming across others online who've had better luck or purchased pre-orders copies to acquire epic cards for their characters--only to see your favorite classes fall by the wayside due to the overall systems working against your favor. The campaign can still be an enjoyable Star Wars spectacle. It’s all fairly traditional stuff, such as the Specialist’s sniper rifle being especially useful on long maps, while the Heavy thrives in tighter spaces thanks to the wide spread of its minigun and a front-facing shield. Yoda's tiny hitbox makes him the Oddjob of Battlefront 2. I will start by reviewing the campaign, followed by the multiplayer aspects of the game, and finally my review of the game as a whole. This review was written prior to the game's November 17 launch, and will be updated over the next few days as we spend more time with the game's modified systems. Star Wars Battlefront II was released last month, and to say it’s had terrible feedback would be an understatement. Lovingly recreated locations like Maz Kanata’s bar from The Force Awakens and the palace on Naboo from The Phantom Menace are wonderful to explore, even if you’re being shot at while it happens. Your set of troopers, starfighters, and hero characters can be boosted with Star Cards. If there's one thing that Star Wars Battlefront II accomplishes well, it's the feeling of being in the universe of the legendary film series. The downside of these missions is that they often veer into pure fan-service territory, leaving Iden Versio--who proves to be an interesting character with her unique view on the galactic struggle--standing in the shadow of more-established characters. There is a right way to play Star Wars Battlefront 2's 40-player Galactic Assault mode. Close. Or do you want to stay at high heat for the chance at that bonus? Posted by 2 years ago. In effort to put forward the most impartial review possible, our review is written by Tom Marks, who joined IGN after Mitch left and, in fact, has never even met him. Sorry, but you can't access this content! The firefights on the ground are traditional whack-a-mole-style first-person shooter action, throwing waves of enemies at you until you can advance to the next area. Heroes vs Villains will be the mode to unwind and cut loose with, away from the chaos of the epic conflicts. This follow-up to the 2015 Star Wars multiplayer battle game promises "bigger and better worlds" and content from the new films in the Star Wars franchise. That said, it can feel a bit punishing to turn a corner as a basic trooper only to come face to face with a Sith Lord you have no chance against. By relying on randomly yielded weapons, resources, cosmetic items, and Star Cards of varying grades, Battlefront II ties its progression to dice rolls. I’ll need to do more testing to see if it was an isolated case, but the campaign was nearly unplayable at times on that computer. Not enough time is devoted to Iden and her relationships to give her pivotal decisions the context they need. [Spoilers] spoiler. It’s also disappointing that the events we’re participating in don’t seem to have much impact on the story. Star Wars Battlefront 2 has great feeling blasters, but its progression system makes firing them an unsatisfying grind. Star Wars Battlefront 2 is the sequel to 2015’s Star Wars Battlefront and promises to be bigger and better than its predecessor. The story wasn’t done right. Violence, Online Interactions Not Rated by the ESRB. After each battle, you'll collect experience for your overall multiplayer rank and credits to purchase loot crates in the in-game store. Star Wars Battlefront 2 campaign review. Alessandro is an admirer of the Star Wars saga, and played way too much of the original Battlefront on Xbox back in the day. We encourage you to read our updated PRIVACY POLICY and COOKIE POLICY. Please use a html5 video capable browser to watch videos. The game offers fans of Star Wars a variety of game options, including a campaign, an online mode and also an arcade section. Star Wars Battlefront 2’s campaign is a gorgeous shooting gallery that takes you to amazing planets, both old and new.But is it any more than that? Her defection was unnecessary and it made zero sense. But as it stands, the biggest hurdle that Battlefront II will need to overcome--for its simultaneous attempts to balance progression with genuine feeling of accomplishments--is deciding on what type of game it wants to be. That creates some situations where you’re stuck with a sniper rifle when the situation calls for something better in close quarters. This system has been revamped as well, wisely ditching the spawning pickups on the map in favor of one where you earn Battle Points with your in-game performance and then spend them during a match to take control of something stronger than the basic troopers. Despite its darker choice of perspective (we haven’t seen much from the Imperial soldier point of view since 1994’s TIE Fighter), the plot moves forward in a fairly unimaginative fashion from there. In effort to put forward the most impartial review possible, our review is written by Tom Marks, who joined IGN after Mitch left and, in fact, has never even met him.] Star Wars: Battlefront II’s writing was hamfisted in the original campaign, but it comes off somehow even clumsier here. RED FLASHING LIGHTS. Much like the first game (or the third, if you’re counting the original Battlefront games from Pandemic), Battlefront 2 faithfully captures the look and feel of the Star Wars universe, with beautifully detailed levels, vehicles, and characters across some of its most recognizable venues. Jumping from space rock to space rock means there’s never really time to establish Iden’s relationships with other characters, blunting the impact of any emotional moments they attempt to have together - and a romantic kiss toward the end of the campaign comes from so far out of left field that it was actually laughable. 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